Version 0.1.5 "Airtight City 2.0" DevLog


Version: v0.1.5  

Update Date: August 5, 2023 (1st update of August)   


Update Notes:

[1] New Firearm Modeling

Related functions are still under development and temporarily unavailable.

However, you can take a guess about what kind of firearm it is and what type of attack it has. 

(It is expected to be available in the next update ^_^)



[2] BUG Fix

[System Stability] Algorithm Error

When the enemy is in a system crash state and enters the execution behavior, it unexpectedly restores 30% of system stability.

Thanks for the bug report:  'coco_29'



[3] BUG Fix

[Energy Tether] Item Algorithm Error

Ion Blade - Error preventing the exit from the traction behavior after the item's durability is damaged by colliding with walls.



[4] Gameplay Optimization

[Energy Tether] Can be forcefully interrupted.

Taking into consideration the feedback from our testers, now you can forcefully interrupt the traction behavior.



[5] DEBUG API

Abnormal Loading Detection Interface

One of our testing friends reported issues with loading the game. Since no other users have encountered similar problems, I can only make speculations and try to locate the issue. I have added multiple loading detection interfaces, which will show popup prompts in case of loading errors.

If you also encounter similar loading issues while entering the game, please provide active feedback. Thank you very much!



END

Thank you all for the positive feedback, helping me improve and optimize the gameplay. I will continue to strive and constantly improve the game to make it even better. ^_^

Related Links

Patreon - Support Development

Twitter : Cuber-Chen

Youtube: Other Devlogs

Leave a comment

Log in with itch.io to leave a comment.